3D Modeling


Nancy Drew’s Shadow Ranch

Shadow Ranch

Description: A reimagination of a scene from one of my favorite childhood games, Nancy Drew: The Secret of Shadow Ranch (2004).

Programs: Maya, Substance Painter, Substance Designer, Arnold


Music Room

Katara Front

Description: A study of the room in this photograph. I added a few objects in the foreground that I had modeled in ZBrush since I was learning the program at the time.

Programs: Maya, Arnold, ZBrush


Katara Character Modeling

Katara Front Katara Waterbending

Description: A model of the character Katara from Avatar: The Last Airbender. I began the modeling process by creating a base shape for the head, and then modifying that to follow Katara’s features. I modeled the body by extruding from the head geometry and then duplicated and offset the body geometry to create clothing.

Programs: Maya, Arnold


Magical Observatory

Observatory

Description: A fantastical observatory for studying the night sky.

Programs: Maya and Arnold


Violin

Violin with Metronome Violin on Table

Description: A dynamic image of a violin, metronome, and falling cloth. I used Maya’s curves and quad draw features for modeling most elements of the violin body and bridge.

Programs: Maya and Arnold


Retro Television

Television

Description: An atmospheric image of a retro television inside volumetric fog.

Programs: Maya and Arnold